Have you ever thought how to run UI tests without lots of devices, how to publish the app without visiting the Google Play Console or maybe how to make a “program” that will check your code with lint, then run the unit and the UI tests, and finally, publish the app on Google Play? If so and you did not find a solution, I will show you how it can be done.
When working with MutableLiveData you can update the observable value in 2 ways: setValue and postValue. Both will update the live data value as expected as long as your code is running from the main thread. If you need to update a value from other thread you can use the postValue which is thread safe, and will make sure to notify observers on main thread.
I’ve been talking about Kotlin/Native for a little while now, and one of the big things I tell people is that threading will be very different than what they’re used to. It’s just something that you need to learn and understand.
Hello everyone, welcome to my latest article. Guess what, I decided to write a new series 😀. Haven’t used most of Firebase features and definitely didn’t set it up from scratch in any app, so thought that this would be a nice way to do it and share the experience at the same time.
Having a great idea for an app or game is just the beginning. At Google Play, it's our goal to provide you with the tools and skills to build successful mobile app and games businesses. Training continues to be among the top requested features from Android developers, and we've heard your feedback.